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Article:Siegecraft Ammunition

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Fire Pots

Launched by catapults, both large and small, from land and sea. Inside the pots is a viscous fluid similar to sap and lamp oil that burns slow and hot and is extremely flammable. Everything within the radius of coverage that is flammable will begin to burn the next round. To put out the fire, sand, dirt, mud or the like must be used, as the fluid will float on water. The Corsairs or Mordor’s forces or, more likely, the ancient Númenoreans could use lore such as this.

Large Pot

Upon impact deals 4d6 damage to creatures or 2 damage to fortifications Landing on an angle, covers a conic area of 20 feet long and 20 foot base Landing straight down, covers an area of 15-foot radius

Small Pot

Upon impact deals 2d6 damage to creatures or 1 damage to fortifications Landing on an angle, covers a conic area of 10 feet long and 10 foot base Landing straight down, covers an area of 5-foot radius

The subsequent fire deals 1d6 damage +1d6 per round (cumulative) plus reducing the Protection of wooden fortifications by 1 point per round. Once the Protection is reduced to 0, the fire will spread 5 feet per minute in every direction, repeating the action above.

Iron Shot

These are large iron spheres commonly used in catapults. Ignore 1 point of Protection per level of success of the commander's Siegecraft test. Lore such as this could be used by Mordor's forces or, more probably, the ancient Númenoreans.

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